Ozthoom Shadow Double

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Ozthoom Shadow Double is a Level 14 creature, with Armor Class 35 and 85 hit points. The shadow double is a silent fey manifestation that hunts using supernatural senses to track the pulse of the living.

Ozthoom Shadow Double, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Telepathy 100 feet (aura, magical, mental). A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would. Lifesense 120 feet. Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors. Saving throws against Light effects. A shadow double that attempts a saving throw against a light effect can't get a result better than failure. Sneak Attack. A ozthoom shadow double's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.

Common Questions

How much HP does an Ozthoom Shadow Double have?

85 hit points.

What level is an Ozthoom Shadow Double?

Level 14.

What is an Ozthoom Shadow Double's Armor Class?

AC 35.

How fast can an Ozthoom Shadow Double move?

Speed fly 75 ft.

Use Ozthoom Shadow Double at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ozthoom Shadow Double into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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