The Petitioner is a Level 1 creature, with Armor Class 15 and 22 hit points. A petitioner is the physical manifestation of a mortal soul that has reached its final destination in the Outer Planes.
- **Planar Incarnation** All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane. • {@creature Petitioner (Abaddon) (the Hunted)} The hunted appear as Medium sized versions of themselves from their prior lives, and they exist to be pursued and consumed by daemons; Alignment NE; Language Daemonic; Additional Ability fast healing 5; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • {@creature Petitioner (Abyss) (the Larvae)} The larvae appear as maggot-like grubs with the face the petitioners had in life; Alignment CE; Language Abyssal; Additional Ability immune to disease and poison; Melee jaws 1d20+7, Damage 1d8+2 piercing • {@creature Petitioner (Astral Plane) (the Untethered)} The untethered appear as astrally projected versions of their mortal forms, yet they lack a silver cord; Alignment any; Language any one spoken in life (such as Common); Additional Ability fly Speed 20 feet; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • {@creature Petitioner (Axis) (the Unmade)} The unmade appear as parchment-skinned humanoids covered in lines of close black script; Alignment LN; Language Utopian; Additional Ability immune to emotion and fear; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • {@creature Petitioner (Boneyard) (the Dead)} The dead appear as animated skeletons of the type of creature they were when they were alive; Alignment N; Language Requian; Additional Ability resist piercing and slashing 3; Melee claw 1d20+7, Damage 1d8+2 slashing • {@creature Petitioner (Dead Vault) (the Caged)} The caged are sent to Rovagug's prison plane, the Dead Vault; they appear as chained versions of their mortal bodies, save that their faces are hideous insectile visages; Alignment CE; Language Abyssal; Additional Ability Rend [one-action] bite; Melee bite 1d20+7, Damage 1d8+2 piercing • Dimension of Dreams (the Dreamers) The dreamers appear as their ideal appearance, age, and gender from their mortal bodies; Alignment any; Language Aklo; Additional Ability 1d20+1 circumstance bonus on all saving throws; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • Elysium (the Chosen) The chosen appear as idealized versions of their mortal selves with glowing eyes; Alignment CG; Language Celestial; Additional Ability immune to blindness and dazzled; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • Ethereal Plane (the Terrorized) The terrorized appear as sickly, haunted-looking versions of their mortal selves; Alignment any; Language any one spoken in life (such as Common); Additional Ability immune to bleed and death effects; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • Heaven (the Elect) The elect have golden halos and ghostly wings, but they otherwise appear as their mortal forms; Alignment LG; Language Celestial; Additional Ability fly Speed 20 feet; Melee wing 1d20+7, Damage 1d8+2 bludgeoning • Hell (the Damned) The damned look like terribly scarred or mutilated versions of their mortal selves; Alignment LE; Language Infernal; Additional Ability immune to fire; Melee jaws 1d20+7, Damage 1d8+2 piercing • Maelstrom (the Shapeless) The shapeless appear as half-melted reflections of their former mortal selves; Alignment CN; Language Protean; Additional Ability immune to critical hits and precision; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • Material Plane (the Remnants) The remnants are among the rarest of petitioners; they appear as plain, bland versions of the ancestry of their mortal lives; Alignment any; Language any one spoken in life (such as Common); Additional Ability ferocity; Melee fist 1d20+7, Damage 1d8+2 bludgeoning • Nirvana (the Cleansed) The cleansed take on animal forms that match their personalities in life; Alignment NG; Language Celestial; Additional Ability speed 35 feet; Melee claw 1d20+7, Damage 1d8+2 slashing • Plane of Air (the Air Pneuma) Air pneuma appear as versions of their mortal selves composed of air; Alignment any; Language Auran; Additional Ability fly Speed 20 feet; Melee gust 1d20+7 (air), Damage 1d8+2 bludgeoning • Plane of Earth (the Earth Pneuma) Earth pneuma appear as versions of their mortal selves built of earth or stone; Alignment any; Language Terran; Additional Ability burrow Speed 20 feet; Melee fist 1d20+7 (earth), Damage 1d8+2 bludgeoning • Plane of Fire (the Fire Pneuma) Fire pneuma appear as versions of their mortal selves shaped from flame; Alignment any; Language Ignan; Additional Ability immunity to fire; Melee cinder 1d20+7 (fire), Damage 1d8+2 fire • Plane of Water (the Water Pneuma) Water pneuma appear as versions of their mortal selves formed of flowing water; Alignment any; Language Aquan; Additional Ability amphibious, swim Speed 20 feet; Melee current 1d20+7 (water), Damage 1d8+2 bludgeoning • Positive Energy Plane (the Enlightened) The enlightened appear as diaphanous, radiant versions of their mortal selves; Alignment any good; Language Jyoti; Additional Ability fast healing 5; Melee glowing touch 1d20+7, Damage 1d8+2 positive • Shadow Plane (the Mutilated) The mutilated appear as they did in their mortal lives, yet are covered in wounds or partially adorned or wrapped in chains; Alignment any evil; Language Shadowtongue; Additional Ability immune to bleed and fear; Melee chain 1d20+7, Damage 1d8+2 bludgeoning
22 hit points.
Level 1.
AC 15.
Speed 25 ft.
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.