Phistophilus

The Phistophilus is a Level 10 creature, with Armor Class 30 and 150 hit points. A phistophilus is a sophisticated infernal solicitor that binds mortals to Hell through complex, soul-binding legal agreements.

Phistophilus, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Ward Contract** A signed contract carried by a living contract devil (including draped over its horns) is immune to damage from all creatures other than that contract devil. A contract devil is immune to mental effects that would make it destroy, nullify, or alter a contract. - **Draft Contract** (conjuration, divine, manipulate) The contract devil produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a wish spell but fulfilled to the letter by the contract devil. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal's soul is bound to the contract devil and Hell. While the contract is in effect, the victim can't be restored to life except by wish or similar magic. If the mortal is restored to life by those means, the contract devil knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a locate spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous. - **Infernal Investment** A contract devil can cast a 10th-level innate scrying spell at will, but only to target a creature with which it has a contract. The target automatically critically fails its save. - **Infernal Wound** (divine, necromancy) A contract devil's glaive Strike also deals 3d6 persistent damage that resists attempts to heal it. The flat check to stop the bleeding starts at 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a 29 counteract check or the magic fails to heal the creature.

Common Questions

How much HP does a Phistophilus have?

150 hit points.

What level is a Phistophilus?

Level 10.

What is a Phistophilus's Armor Class?

AC 30.

How fast can a Phistophilus move?

Speed 25 ft.

Use Phistophilus at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Phistophilus into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

More Monsters