Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Quai Dau To is a Level 13 creature, with Armor Class 32 and 300 hit points. This massive beast is a master of hydraulic combat that can drain entire bodies of water to fuel its devastating attacks.
Mist Vision. The quai dau to ignores the Concealed condition from mist and fog. Frightful Sight (aura, emotion, fear, mental, visual). 60 feet. This aura functions as a DC 32 Will save frightful presence aura, but a creature doesn't attempt its save until it sees the quai dau to. A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4. Reflective Scales (reaction). Trigger A creature within 30 feet casts a spell with the light trait or uses an ability with the light trait. Effect The quai dau to adjusts its position to reflect the light off their scales in a blinding display. All creatures in a 30-foot emanation must succeed at a DC 33 Fortitude saving throw or become Blinded for 1 round. Drain Water (1 action) (manipulate). Requirements The quai dau to is within 10 feet of a body of water that's at least 10 feet deep and their water sac is empty. Effect The quai dau to sucks water through their trunk to fill their water sac, lowering the level in the body of water by 10 feet. All creatures in the water within a 30-foot emanation are Off-Guard until the start of the quai dau to's next turn. Inflate (1 action). The quai dau to inflates their body. They become Gargantuan, gain a fly Speed of 30 feet until the end of their next turn, and then Fly. They deflate if they fall Unconscious or Dismiss this effect. Mist Breath (1 action) (primal, water). Requirements The quai dau to's water sac is full. Effect The quai dau to empties their water sac to breathe out mist in a 10-foot emanation. All creatures within the mist become Concealed, and all creatures outside the mist become concealed to creatures within it. The mist dissipates after 1 round. Spout Water (2 actions) (primal, water). Requirements The quai dau to's water sac is full. Effect The quai dau to empties its water sac to blast water from its trunk, dealing 9d10 bludgeoning damage to all creatures in a 90-foot line, with a DC 33 basic Reflex save. A creature that fails is pushed 10 feet (or 20 feet on a critical failure).
300 hit points.
Level 13.
AC 32.
Speed 40 ft., swim 30 ft., Inflate.
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