Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Quelaunt is a Level 15 creature, with Armor Class 36 and 305 hit points. The quelaunt is a multi-limbed psychic predator that feasts on the manipulated emotions of its prey.
Saving Throws: +2 to will saves vs. emotion Tremorsense (Imprecise) 60 feet. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface. Telepathy 100 feet (aura, magical, mental). A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would. Constant Spells. A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires. +2 to Will Saves vs. Emotion Emotional Focus. The quelaunt can cast the following cleric domain spells as 8th-rank occult innate spells at will without spending Focus Points: Captivating Adoration, Delusional Pride, and Ignite Ambition. Emotional Frenzy (3 actions). The quelaunt casts up to three spells chosen from its at-will innate spells and its emotional focus spells. Feed on Emotion (1 action) (attack, emotion, incapacitation, mental). Frequency once per round. Effect The quelaunt feeds on the emotional unrest of a single creature within 30 feet that's under a harmful emotion effect. The target must succeed at a DC 37 Will save or take 4d10 mental damage and be Stunned for 1 round. If the target fails its saving throw, the quelaunt regains the same number of Hit Points and regains the action it spent to Feed on Emotion. It can't use the regained action to Feed on Emotion again. Rapid Strikes (2 actions) (attack). The quelaunt makes three melee Strikes, each against a different target within reach. The multiple attack penalty applies to each attack but increases only after all the attacks have been made. Spiral of Despair (free action) (emotion, mental). Trigger A creature fails a saving throw to resist one of the quelaunt's innate spells or emotional focus spells. Effect As the quelaunt invades the triggering creature's mind and plants the seeds of negative emotions, it also strips away the target's feelings of hope or positivity. The quelaunt can immediately end a single emotion effect from which the triggering creature is benefiting.
305 hit points.
Level 15.
AC 36.
Speed 40 ft., fly.
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