Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 3 (Second Edition).
The Raktavarna is a Level 1 creature, with Armor Class 16 and 14 hit points. A raktavarna is a shape-shifting rakshasa spy that mimics inanimate objects to infiltrate secure locations and gather intelligence.
Change Shape (1 action) (concentrate, occult, polymorph, transmutation). The raktavarna takes on the appearance of a Tiny inanimate object. If, while transformed, the raktavarna takes any action other than the purely mental (such as Recall Knowledge), they immediately revert to their original form. Until then, they can use Deception to Impersonate the object. Designate Master. A raktavarna can designate a creature as their master using a 10-minute invocation in which the master must participate. The raktavarna can revoke this status at any time. Master's Eyes. As a 3-action activity with the concentrate trait, a raktavarna's master can observe the world through the raktavarna's eyes, instead of their own. This uses the raktavarna's Perception and darkvision. Each round, the master must spend a single action, which also has the concentrate trait, to maintain the connection. This ability functions at any range, even on different planes of existence. If the raktavarna dies while their master is using this ability, the master is stunned 5. Raktavarna Venom (poison). Saving Throw DC 16 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage and stupefied 1 (1 round); Stage 2 1d4 poison damage and stupefied 2 (1 round)
14 hit points.
Level 1.
AC 16.
Speed 20 ft., climb 20 ft., swim 20 ft.
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