Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Resurrection Dragon (Young, Spellcaster) is a Level 8 creature, with Armor Class 26 and 140 hit points. This large dragon acts as a divine overseer of the transition between life and death, commanding minions and siphoning energy from its foes.
Reawaken! (reaction) (divine, spirit, vitality). Trigger A living creature the resurrection dragon can see dies. Effect The resurrection dragon uses divine and vital energy to retether the soul to its dead body. The willing creature is returned to life with the Dying 1 condition at the start of its next turn. A creature can be resurrected by this ability only once. Risen Commander (divine). A resurrection dragon has a strong connection with its minions and can Sustain Summon Undead or Invoke Spirits as a free action once per turn. Siphon Life (reaction) (divine, healing, vitality). Trigger A creature within 60 feet uses a healing effect that restores Hit Points. Effect The resurrection dragon redirects vital energies away from the effect, minimizing its impact. The triggering effect results in the minimum amount on any dice rolls to restore Hit Points, and any flat values for restoring Hit Points (such as the additional Hit Points for a two-action Heal spell) are cut in half. The dragon then gains 1d8 temporary Hit Points that last for 1 round. Soul Siphoning Breath (2 actions) (divine, void). The dragon unleashes a torrent of divine energy, dealing 7d6 void damage in a 30-foot cone (DC 26 basic Fortitude save) that draws the life force from creatures within. The dragon gains fast healing 5 until their Soul Siphoning Breath recharges. The resurrection dragon can't use Soul Siphoning Breath again for 1d4 rounds.
140 hit points.
Level 8.
AC 26.
Speed 30 ft., fly 120 ft.
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