Rusalka

The Rusalka is a Level 12 creature, with Armor Class 33 and 230 hit points. The rusalka is a vengeful water fey that lures unsuspecting travelers to their watery graves with an enchanting, melodic song.

Rusalka, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Blurred Form** A rusalka is concealed while underwater. - **Beckoning Call** (auditory, concentrate, enchantment, incapacitation, mental, primal) The rusalka cries out a compelling invitation. Each non-fey creature within a 300-foot emanation must attempt a 27 Will save. The effect lasts for 1 round, but if the rusalka uses Beckoning Call again on subsequent rounds, the duration extends by 1 round for all affected creatures. Once a creature succeeds at any save against Beckoning Call, that creature is temporarily immune for 24 hours. Success: The creature is unaffected. Failure: The creature is fascinated and must spend each of its actions to move closer to the rusalka, avoiding obvious dangers. If a beckoned creature is adjacent to the rusalka, it stays still and doesn't act. If attacked by the rusalka, the creature is freed from captivation at the end of the rusalka's turn. Critical Failure: As failure, but if attacked by the rusalka, the creature can attempt a new save only at the start of its next turn, rather than being freed at the end of the rusalka's turn. - **Constrict** 2d8+10 bludgeoning, 32 - **Entangling Tresses** A rusalka can have up to eight creatures grabbed within their tresses at a time. - **Flowing Hair** The rusalka attempts an Athletics check against each grabbed creature's Fortitude DC. The rusalka moves each creature they succeed against up to 10 feet and each creature they critically succeed against up to 20 feet. This movement must all be within reach of its tresses. - **Shameful Touch** (emotion, enchantment, mental, primal) The rusalka touches a creature within 5 feet using their hand, stirring up memories of regret and shame. The target must attempt a 35 Will save. Critical Success: The target is unaffected. Success: The target is sickened 1. Failure: The creature is sickened 1 and stunned 1. Critical Failure: The creature is sickened 1 and stunned 1, and it must use its first action on its next turn to Strike itself, automatically hitting.

Common Questions

How much HP does a Rusalka have?

230 hit points.

What level is a Rusalka?

Level 12.

What is a Rusalka's Armor Class?

AC 33.

How fast can a Rusalka move?

Speed 25 ft., swim 50 ft.,.

Use Rusalka at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Rusalka into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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