Sabosan

The Sabosan is a Level 5 creature, with Armor Class 22 and 78 hit points. A sabosan is a bat-like humanoid predator that haunts dark jungles and forgotten ruins, preying on the blood of the living.

Sabosan, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Echolocation** A sabosan can use their hearing as a precise sense at the listed range. - **Drain Blood** **Requirements** The sabosan has a creature grabbed The sabosan drains blood from the creature. The creature must succeed at a 23 Fortitude save or become drained 1. The sabosan gains a number of temporary Hit Points equal to the number of Hit Points lost by the creature. - **Fell Shriek** (auditory) The sabosan emits a deafening cry in a 30-foot cone. Non-sabosan creatures in this area must each succeed at a 23 Fortitude save or be deafened for 1 minute. - **Powerful Charge** The sabosan Stride up to double their Speed and then makes a claw Strike. If the sabosan moved at least 20 feet, they deal an additional 1d6 damage on a hit.

Common Questions

How much HP does a Sabosan have?

78 hit points.

What level is a Sabosan?

Level 5.

What is a Sabosan's Armor Class?

AC 22.

How fast can a Sabosan move?

Speed 25 ft., fly 25 ft.

Use Sabosan at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Sabosan into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

More Monsters