The Sea Devil Baron is a Level 6 creature, with Armor Class 24 and 95 hit points. The Sea Devil Baron is a four-armed mutant leader who commands aquatic raiding parties and telepathically directs predatory sharks.
- **Shark Commune** (mental, telepathy) The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like "come," "guard," or "attack."
- **Blood Frenzy** (rage) As sea devil scout, 15 temporary HP.
- **Bloodletting** When the sea devil deals piercing or slashing damage, it also deals 1d4 persistent damage if the target was flat-footed or if the attack was a critical hit.
- **Hateful Tide** (rage) **Requirements** The sea devil baron is in a blood frenzy. The sea devil baron unleashes a whirlwind of attacks against its foes, making a single melee Strike with its claws or jaws against each opponent within reach.
Common Questions
How much HP does a Sea Devil Baron have?
95 hit points.
What level is a Sea Devil Baron?
Level 6.
What is a Sea Devil Baron's Armor Class?
AC 24.
How fast can a Sea Devil Baron move?
Speed 25 ft., swim 35 ft.
Use Sea Devil Baron at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.