Sea Devil Brute

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary (Second Edition).

The Sea Devil Brute is a Level 4 creature, with Armor Class 21 and 60 hit points. A Sea Devil Brute is a powerful aquatic shock trooper that uses raw strength and shark-like aggression to dominate the depths.

Sea Devil Brute, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Shark Commune (mental, telepathy). The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like "come," "guard," or "attack." Blood Frenzy (free action) (rage). As sea devil scout, 11 temporary HP. Bloodletting. When the sea devil deals piercing or slashing damage, it also deals 1d4 persistent bleed damage if the target was flat-footed or if the attack was a critical hit. Unimpeded Throw. A sea devil brute can use thrown ranged weapons underwater with no penalty due to range increment.

Common Questions

How much HP does a Sea Devil Brute have?

60 hit points.

What level is a Sea Devil Brute?

Level 4.

What is a Sea Devil Brute's Armor Class?

AC 21.

How fast can a Sea Devil Brute move?

Speed 25 ft., swim 35 ft.

Use Sea Devil Brute at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Sea Devil Brute into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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