Sedacthy Scout

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Sedacthy Scout is a Level 2 creature, with Armor Class 17 and 30 hit points. This aquatic humanoid serves as a vanguard in coastal regions and deep waters.

Sedacthy Scout, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Sea Speech. A sedacthy speaking Thalassic can be understood by any animal that has a swim Speed or the amphibious or aquatic trait. By spending a week regularly interacting with such an animal, the sedacthy can make it permanently helpful. Wavesense (Imprecise) 30 feet. This sense allows a monster to feel vibrations caused by movement through a liquid. It's an imprecise sense with a limited range (listed in the ability). Wavesense functions only if monster and the subject are in the same body of liquid, and only if the subject is moving through the liquid. Shared Feast (2 actions). The sedacthy makes a jaws Strike. If it hits, an ally of their choice can spend a reaction to make a jaws Strike against the same target. Allies with beaks or similar attacks can use those instead of jaws. Wriggling Rush (1 action). Frequency once per round; Effect The scout takes a Stride action and a Swim action, in either order. They ignore difficult terrain from mud, quicksand, and similar terrain during this movement.

Common Questions

How much HP does a Sedacthy Scout have?

30 hit points.

What level is a Sedacthy Scout?

Level 2.

What is a Sedacthy Scout's Armor Class?

AC 17.

How fast can a Sedacthy Scout move?

Speed 20 ft., swim 40 ft.

Use Sedacthy Scout at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Sedacthy Scout into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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