Sepid

The Sepid is a Level 14 creature, with Armor Class 34 and 350 hit points. The sepid is a hulking div that embodies the corruption of truth, serving as a powerful front-line combatant that weaponizes deception.

Sepid, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Blatant Liar** While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage. - **Attack of Opportunity** A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity. - **Deflecting Lie** **Trigger** A creature hits the sepid with a ranged Strike or a ranged spell attack roll The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success, if the triggering attack roll was a success, it becomes a failure, and if the triggering attack roll was a critical hit, it becomes a normal success. - **Rain of Debris** (divine, evil, evocation) The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning damage and 5d6 evil damage. Each creature in the area other than the sepid must attempt a basic 31 Reflex saving throw. The sepid can't use Rain of Debris again for 1d4 rounds. Rituals: DC 34 divine; div pact, create undead

Common Questions

How much HP does a Sepid have?

350 hit points.

What level is a Sepid?

Level 14.

What is a Sepid's Armor Class?

AC 34.

How fast can a Sepid move?

Speed 35 ft.

Use Sepid at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Sepid into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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