The Severed Head is a Level 0 creature, with Armor Class 15 and 7 hit points. A floating, animated remnant of a corpse that seeks to satisfy a phantom hunger through mindless aggression.
Stat Block
Size: Medium
Type: unknown
Level: 0
Armor Class: 15
Hit Points: 7
Speed: 15 ft., fly 25 ft.
STR: 1
DEX: 2
CON: 0
INT: -5
WIS: 2
CHA: 0
Fortitude Save: +4
Reflex Save: +6
Will Save: +4
Perception: +6
Senses: darkvision
Skills: Acrobatics +6 (+8 to Maneuver in Flight)
Immunities: mental, poison, death effects, disease, paralyzed, unconscious
Abilities & Attacks
- **Gnash** **Requirements** The beheaded's previous action was a jaws Strike that dealt damage to its target The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 persistent damage.
Common Questions
How much HP does a Severed Head have?
7 hit points.
What level is a Severed Head?
Level 0.
What is a Severed Head's Armor Class?
AC 15.
How fast can a Severed Head move?
Speed 15 ft., fly 25 ft.
Use Severed Head at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Severed Head into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.