The Shadow Giant is a Level 13 creature, with Armor Class 33 and 275 hit points. Shadow giants are elite warriors of the Shadow Plane who utilize necromantic strikes to drain the vitality of their foes.
Stat Block
Size: Large
Type: giant
Level: 13
Armor Class: 33
Hit Points: 275
Speed: 35 ft.
STR: 8
DEX: 2
CON: 5
INT: 0
WIS: 1
CHA: 3
Fortitude Save: +25
Reflex Save: +20
Will Save: +23
Perception: +20
Senses: darkvision
Skills: Athletics +27, Intimidation +22, Stealth +21 (+23 to Hide in dim light)
Traits: giant, humanoid, shadow
Abilities & Attacks
- **Attack of Opportunity**
- **Catch Rock**
- **Pall of Shadow** (divine, necromancy, shadow) When a shadow giant hits with a melee Strike, the target must succeed at a 30 Fortitude save or become drained 1 and take a –1 status penalty to Perception checks involving sight as long as they remain drained. On a critical failure, this condition doesn't heal naturally and can be removed only with magic.
- **Shadowcloak** (divine, illusion, shadow) The shadow giant becomes shrouded in shadows and becomes concealed. As the nature of this effect leaves the giant's location obvious, it can't use this concealment to Hide or Sneak. This effect lasts for 1 minute or until it is exposed to direct sunlight, whichever comes first.
- **Throw Rock**
Common Questions
How much HP does a Shadow Giant have?
275 hit points.
What level is a Shadow Giant?
Level 13.
What is a Shadow Giant's Armor Class?
AC 33.
How fast can a Shadow Giant move?
Speed 35 ft.
Use Shadow Giant at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.