The Shining Child is a Level 12 creature, with Armor Class 33 and 215 hit points. A shining child is a radiant astral entity that embodies the overwhelming and often maddening brilliance of forbidden cosmic truths.
- **Radiance Dependence** The shining child is flat-footed while in areas of darkness.
- **Blinding Aura** (arcane, aura, incapacitation, light) 60 feet. The shining child sheds bright light. Any creature that starts its turn in the aura must succeed at a Fortitude 29 save. If it fails, it is blinded for 1 minute, and if it critically fails, it's permanently blinded. A creature that succeeds at its save is temporarily immune to this effect for 24 hours.
- **Overwhelming Light** (light) **Trigger** The shining child enters an area of magical darkness or begins its turn in an area of magical darkness. The shining child attempts to counteract the magical darkness (as a 7th-level spell).
Common Questions
How much HP does a Shining Child have?
215 hit points.
What level is a Shining Child?
Level 12.
What is a Shining Child's Armor Class?
AC 33.
How fast can a Shining Child move?
Speed 30 ft., fly 50 ft.
Use Shining Child at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.