Shining Child

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Shining Child is a Level 12 creature, with Armor Class 33 and 215 hit points. A shining child is a radiant astral entity that embodies the overwhelming and often maddening brilliance of forbidden cosmic truths.

Shining Child, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Telepathy 120 feet (aura, magical, mental). A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would. Radiance Dependence. The shining child is Off-Guard while in areas of darkness. Blinding Aura (arcane, aura, incapacitation, light). 60 feet. The shining child sheds bright light. Any creature that starts its turn in the aura must succeed at a DC 29 Fortitude save. If it fails, it is Blinded for 1 minute, and if it critically fails, it's permanently blinded. A creature that succeeds at its save is temporarily immune to this effect for 24 hours. Overwhelming Light (reaction) (light). Trigger The shining child enters an area of magical darkness or begins its turn in an area of magical darkness. Effect The shining child attempts to counteract the magical darkness (counteract rank 7, counteract modifier +23).

Common Questions

How much HP does a Shining Child have?

215 hit points.

What level is a Shining Child?

Level 12.

What is a Shining Child's Armor Class?

AC 33.

How fast can a Shining Child move?

Speed 30 ft., fly 50 ft.

Use Shining Child at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Shining Child into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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