Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Skaveling is a Level 5 creature, with Armor Class 22 and 80 hit points. A skaveling is a massive, undead bat reanimated through the same necrotic rot that creates ghouls.
Echolocation. A skaveling can use their hearing as a precise sense at the listed range. Bone-Chilling Screech (2 actions) (auditory, emotion, fear, mental, occult). The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a 20-foot emanation must also attempt a DC 22 Will save. The skaveling can't use Bone-Chilling Screech again for 1d4 rounds. Critical Success The creature is unaffected and is temporarily immune to Bone-Chilling Screech for 24 hours. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is frightened 2 and Stunned 1 by fear. Consume Flesh (1 action) (manipulate). Requirements The skaveling is adjacent to the corpse of a creature that died within the last hour. Effect The skaveling devours a chunk of the corpse and regains 1d6 Hit Points plus 1d6 for every 2 levels the skaveling has (3d6 healing). They can regain Hit Points from any given corpse only once. Feast on Fear (reaction) (occult). Trigger The skaveling deals damage to a Frightened creature with a fangs Strike. Effect The skaveling draws power from the fear infusing a creature's flesh. The frightened creature must attempt a DC 22 Fortitude saving throw. Critical Success The creature is unaffected. Success The creature takes a –5-foot status penalty to its Speed, and the skaveling gains a +5-foot status bonus to their Speeds until the end of their next turn. Failure The creature takes a –10-foot status penalty to its Speed, and the skaveling gains a +10-foot status bonus to their Speeds until the end of their next turn. Critical Failure The creature is Slowed 1, and the skaveling can immediately Fly, Step, or Stride as a free action; this movement doesn't trigger reactions. Swift Dart (1 action) (move). The skaveling Flies up to half their Speed. This movement doesn't trigger reactions.
80 hit points.
Level 5.
AC 22.
Speed 15 ft., fly 30 ft.
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