Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Skeletal Titan is a Level 13 creature, with Armor Class 33 and 210 hit points. This gargantuan behemoth dominates the battlefield with a massive sword and the ability to fly on invisible currents.
Hit Points: 210 (void healing) Void Healing. A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead. Bone Debris. The bones a skeletal titan throws are large enough to clutter the battlefield. When the skeletal titan hits a creature with a bone attack, the projectile becomes difficult terrain in the square the creature occupies (or, if the creature occupies more than one square, one square it occupies of the titan's choice). If the titan misses with a bone attack, instead a random square adjacent to the creature becomes difficult terrain. Mountain Slam (3 actions). The skeletal titan slams its mountain sword into the ground. The shock wave reverberates, dealing 3d12+13 bludgeoning damage to all creatures in a 20-foot line (DC 33 basic Reflex save). A creature that fails its save is also knocked Prone. Trample (3 actions). Huge or smaller, foot, DC 33 basic Reflex save. The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
210 hit points.
Level 13.
AC 33.
Speed 40 ft., fly 20 ft.
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