Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).
The Skrik Nettle is a Level 6 creature, with Armor Class 22 and 130 hit points. The Skrik Nettle is a translucent, airborne aberration that tracks its prey through the subtlest vibrations in the atmosphere.
Stat Block
Edition: Legacy
Size: Large
Type: aberration
Level: 6
Armor Class: 22
Hit Points: 130
Speed: 10 ft., fly 25 ft.
STR: 4
DEX: 5
CON: 2
INT: -4
WIS: 4
CHA: 0
Fortitude Save: +10
Reflex Save: +17
Will Save: +14
Perception: +16
Senses: motionsense 30 feet
Skills: Acrobatics +16
Traits: aberration
Weaknesses: piercing 5, slashing 5
Abilities & Attacks
Hit Points: 130 (fast healing 5)
Motionsense. A flying skrik nettle can detect the movement of nearby creatures and objects from the tiny gusts of wind created by their movements. This is a precise sense at the listed range, but it works only against creatures and objects that moved through air in the previous round.
Spill Venom (reaction). Trigger The skrik nettle takes piercing or slashing damage; Effect The skrik nettle ejects its venom onto an adjacent creature. That creature is exposed to skrik nettle venom.
Negate Levitation (1 action) (evocation, primal). The skrik nettle attempts to counteract (with a modifier of +17) a single effect currently levitating a creature it can detect with its motionsense.
Skrik Nettle Venom (evocation, poison, primal). Saving Throw DC 27 Fortitude; Maximum Duration 6 rounds; Stage 1 clumsy 1 and levitate upward 5 feet (1 round); Stage 2 clumsy 2 and levitate upward 10 feet (1 round)
Common Questions
How much HP does a Skrik Nettle have?
130 hit points.
What level is a Skrik Nettle?
Level 6.
What is a Skrik Nettle's Armor Class?
AC 22.
How fast can a Skrik Nettle move?
Speed 10 ft., fly 25 ft.
Use Skrik Nettle at your table
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License
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The creature description and artwork are ZapGM Product Identity.
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