Skulk

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).

The Skulk is a Level 1 creature, with Armor Class 16 and 21 hit points. Skulks are spindly, hairless humanoids possessing specialized skin that shifts color and texture to perfectly match their surroundings.

Skulk, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Camouflaged Step. The skulk gains the benefit of the Cover Tracks action in forests and subterranean settings without moving at half Speed. Chameleon Skin. The skulk's skin shifts and changes to match the surroundings. As long as most of their body is not covered by clothing or armor, the skulk gains a +2 circumstance bonus to Stealth checks to Hide. Sneak Attack. A skulk's Strikes deal an extra 1d6 precision damage to flat-footed creatures.

Common Questions

How much HP does a Skulk have?

21 hit points.

What level is a Skulk?

Level 1.

What is a Skulk's Armor Class?

AC 16.

How fast can a Skulk move?

Speed 25 ft.

Use Skulk at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Skulk into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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