The Snapping Turtle is a Level 0 creature, with Armor Class 16 and 9 hit points. A prehistoric-looking reptile with a powerful beak, the snapping turtle is a patient ambush predator found in murky waters.
- **Deep Breath** The snapping turtle can hold its breath for 30 minutes.
- **Clench Jaws** **Requirements** The snapping turtle damaged a creature with a jaws Strike in its previous action; The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit.
- **Shell Defense** The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.
Common Questions
How much HP does a Snapping Turtle have?
9 hit points.
What level is a Snapping Turtle?
Level 0.
What is a Snapping Turtle's Armor Class?
AC 16.
How fast can a Snapping Turtle move?
Speed 10 ft., swim 20 ft.
Use Snapping Turtle at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.