Specter

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).

The Specter is a Level 7 creature, with Armor Class 25 and 95 hit points. A specter is a malevolent incorporeal spirit that dominates the living through psychic corruption and bone-chilling fear.

Specter, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Hit Points: 95 (negative healing) Frightful Presence (aura, emotion, fear, mental). 30 feet, DC 22 Pain Starvation. A specter that goes for more than a month without dealing negative damage to a living humanoid becomes desperate and almost feral. It changes alignment from lawful evil to chaotic evil, loses control of any corrupted thralls it might have, and becomes quickened. It can use its additional action only to make vile touch Strikes against humanoid targets. At the end of any turn in which it deals any amount of negative damage to a living humanoid, it reverts to lawful evil and is no longer quickened, but any thralls it lost control of remain free. Sunlight Powerlessness. A specter caught in sunlight is clumsy 2 and slowed 2 for as long as it remains in the sunlight. Spectral Corruption (curse, divine, enchantment, incapacitation, mental). The specter makes a Vile Touch Strike. If it damages a living creature, the specter gains 5 temporary Hit Points and the target creature must attempt a DC 24 Will save to avoid becoming corrupted. Critical Success The creature is unaffected and is temporarily immune to spectral corruption for 1 minute. Success The creature is Stupefied 2 for 1 hour. Failure The creature succumbs to the corruption and becomes a spectral thrall temporarily. The creature is Controlled by the specter, obeying the specter's telepathic or spoken orders, though a spectral thrall does not obey obviously self-destructive orders. This lasts until the end of the thrall's next turn, at which point it is no longer controlled but becomes stupefied 2 for 1 hour. Critical Failure As failure, but the duration is unlimited. The thrall can attempt a new Will save at the end of each of its turns; on a success, it is no longer controlled by the specter but becomes stupefied 2 for 1 hour.

Common Questions

How much HP does a Specter have?

95 hit points.

What level is a Specter?

Level 7.

What is a Specter's Armor Class?

AC 25.

How fast can a Specter move?

Speed fly 40 ft.

Use Specter at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Specter into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

Legal notices

More Monsters