Steam Mephit

The Steam Mephit is a Level 1 creature, with Armor Class 16 and 19 hit points. The steam mephit is a volatile fusion of fire and water that thrives in humid, scalding environments.

Steam Mephit, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Steam Vision** The steam mephit ignores the concealed condition from mist and steam. - **Boiling Rain** (arcane, conjuration, fire, water) Frequency once per day; The steam mephit calls down a rain boiling water that surrounds them in a 10-foot emanation. Creatures in the area take 2d8 fire damage (17 basic Reflex save), and small unattended flames (such as torch) are extinguished. - **Breath Weapon** (arcane, fire) The steam mephit spits a cloud of steam in a 15-foot cone that deals 2d6 fire damage to each creature within the area (17 basic Reflex save). The steam mephit can't use Breath Weapon again for 1d4 rounds. - **Elemental, Water** Water elementals that become infused with cold or mist have increased mobility in regions outside of bodies of water.

Common Questions

How much HP does a Steam Mephit have?

19 hit points.

What level is a Steam Mephit?

Level 1.

What is a Steam Mephit's Armor Class?

AC 16.

How fast can a Steam Mephit move?

Speed 20 ft., fly 25 ft., swim 25 ft.

Use Steam Mephit at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Steam Mephit into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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