Stingray

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).

The Stingray is a Level 0 creature, with Armor Class 16 and 15 hit points. A flat, bottom-dwelling aquatic predator that uses electrolocation to find prey hidden in the silt.

Stingray, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Electrolocation. A stingray in water can use its electrolocation as an imprecise sense at the listed range to detect living creatures that are in the same body of water as itself. Stingray Venom (poison). Saving Throw DC 16 Fortitude; Maximum Duration 4 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round)

Common Questions

How much HP does a Stingray have?

15 hit points.

What level is a Stingray?

Level 0.

What is a Stingray's Armor Class?

AC 16.

How fast can a Stingray move?

Speed swim 30 ft.

Use Stingray at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Stingray into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

Legal notices

More Monsters