The Stone Golem is a Level 11 creature, with Armor Class 30 and 175 hit points. A massive, magically animated statue carved from solid rock, the stone golem serves as a tireless sentinel in ancient vaults.
- **Golem Antimagic** harmed by cold and water (5d10, 2d8 from areas and persistent damage); healed by acid (area 2d8 HP); slowed by earth.
- **Vulnerable to Stone to Flesh** A stone to flesh spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A flesh to stone spell reverses this effect immediately.
- **Impose Paralysis** (incapacitation) **Trigger** The stone golem hits a slowed creature. The creature must succeed at a 30 Fortitude save or become paralyzed for 1 round.
- **Inexorable March** The stone golem Stride up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a 34 Fortitude save. On a critical success, the resisting creature takes no damage; otherwise it is damaged as if hit by the golem's fist.
- **Slowing Pulse** (arcane, concentrate, transmutation) Each creature in a 10-foot emanation must succeed at a 30 Fortitude save or be slowed 1 for 1 minute. The golem can't use Slowing Pulse again for 1d4 rounds.
Common Questions
How much HP does a Stone Golem have?
175 hit points.
What level is a Stone Golem?
Level 11.
What is a Stone Golem's Armor Class?
AC 30.
How fast can a Stone Golem move?
Speed 20 ft.
Use Stone Golem at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.