The Stygira is a Level 7 creature, with Armor Class 26 and 80 hit points. A stygira is a malevolent subterranean fey that perceives the world through a handheld gemstone and inflicts a creeping petrification with its claws.
- **Gemsight** As long as the stygira holds a gemstone, they can see through the gem with darkvision and the effects of true seeing. The stygira is blind when they are not holding a gem in a hand.
- **Light Sickness** A stygira in an area of bright light is sickened 1.
- **Gem Gaze** (emotion, fear, mental, primal) The stygira holds aloft a gem and gazes into the mind of a creature within 30 feet, infusing the creature's thoughts with visions of the creature's own dead body slowly petrifying.
The creature must succeed at a 25 Will save or become frightened 1 (frightened 2 on a critical failure).
- **Stone Curse** (curse, primal, transmutation) Wounds dealt by the stygira's claws leave the flesh bleached of color and turn the blood that runs from them dark gray. Each time a creature is damaged by the stygira's claw Strike, it must succeed at a 25 Fortitude save or become permanently slowed 1 (slowed 2 on a critical failure) as its flesh stiffens like stone. If a creature is reduced to 0 Hit Points from the stygira's claw Strike and fails the saving throw against stone curse, it is petrified. A creature that spends 8 hours in direct sunlight can attempt a new saving throw to remove the effects of stone curse, even if it has been petrified.
Common Questions
How much HP does a Stygira have?
80 hit points.
What level is a Stygira?
Level 7.
What is a Stygira's Armor Class?
AC 26.
How fast can a Stygira move?
Speed 25 ft.
Use Stygira at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.