Tattoo Guardian

The Tattoo Guardian is a Level 3 creature, with Armor Class 19 and 50 hit points. A tattoo guardian is a living ink construct bound to the skin of a protected host until combat begins.

Tattoo Guardian, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Retaliate** **Trigger** A creature within the tattoo guardian's reach attacks the guardian's ward The tattoo guardian makes an ink blade Strike against the triggering creature. - **Fly Free** (concentrate, move) **Requirements** The tattoo guardian is Bonded with its Ward The tattoo guardian removes itself from the ward and enters an adjacent space. - **Interpose** **Requirements** The tattoo guardian is Bonded with or adjacent to its ward The tattoo guardian interposes itself between the ward and its foes, granting its ward a +2 circumstance bonus to AC until the start of the guardian's next turn. a +1 weapon potency rune and a striking rune, but more powerful.

Common Questions

How much HP does a Tattoo Guardian have?

50 hit points.

What level is a Tattoo Guardian?

Level 3.

What is a Tattoo Guardian's Armor Class?

AC 19.

How fast can a Tattoo Guardian move?

Speed fly 10 ft.

Use Tattoo Guardian at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Tattoo Guardian into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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