The Terotricus is a Level 19 creature, with Armor Class 42 and 370 hit points. The Terotricus is a gargantuan fungal blight that drains the life from entire forests to fuel its nearly endless regeneration.
Weaknesses: cold 15, cold iron 15, good 15, slashing 10
Abilities & Attacks
- **Spore Cloud** (aura, disease) 30 feet. A creature entering the aura or starting its turn there is exposed to spore blight.
- **Infest Environs** (healing, necromancy, primal) **Requirements** The terotricus is in a swamp or forested area. The terotricus drains nutrients from nearby trees and undergrowth while simultaneously infesting them with fungal growth. All non-magical plant life (though not plant creatures) within a 60-foot emanation withers and sprouts foul mold and slimy mushrooms, removing any cover and concealment provided by trees and undergrowth. The terotricus is healed 200 Hit Points.
- **Spore Blight** (disease)
- **Sticky Spores** A creature hit by a terotricus's spores must succeed at a 40 Reflex save or take a –10-foot status penalty to all its Speeds for 1 minute. On a critical failure, the creature is immobilized until it Escape (40).
Common Questions
How much HP does a Terotricus have?
370 hit points.
What level is a Terotricus?
Level 19.
What is a Terotricus's Armor Class?
AC 42.
How fast can a Terotricus move?
Speed 35 ft.,.
Use Terotricus at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.