Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Terotricus is a Level 19 creature, with Armor Class 42 and 370 hit points. The Terotricus is a gargantuan fungal blight that drains the life from entire forests to fuel its nearly endless regeneration.
Hit Points: 370 (regeneration 25 (deactivated by cold)) Saving Throws: +1 status to all saves vs. magic Tremorsense (Imprecise) 120 feet. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface. +1 Status to All Saves vs. Magic Regeneration 25 (Deactivated by Cold). This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4. Spore Cloud (aura, disease). 30 feet. A creature entering the aura or starting its turn there is exposed to spore blight. Infest Environs (2 actions) (primal). Frequency once per day. Requirements The terotricus is in a swamp or forested area. Effect The terotricus drains nutrients from nearby trees and undergrowth while simultaneously infesting them with fungal growth. All non-magical plant life (though not plant creatures) within a 60-foot emanation withers and sprouts foul mold and slimy mushrooms, removing any cover and concealment provided by trees and undergrowth. In addition, the terotricus regains 200 Hit Points (this is a healing vitality effect). Spore Blight (disease). Plants and fungi are immune. Saving Throw DC 40 Fortitude save. Stage 1 Enfeebled 2 (1 day). Stage 2 Enfeebled 4 and Slowed 1 (1 day). Stage 3 Controlled by the terotricus (as Dominate; 5d8 days). Stage 4 dead Sticky Spores. A creature hit by a terotricus's spores takes a –10-foot status penalty to all its Speeds for 1 minute. If the Strike was a critical hit, the creature is also Immobilized until it Escapes. Improved Grab (free action). Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn. Improved Push 20 feet (free action). Trigger The monster's last action was a successful Strike that lists Improved Push in its damage entry. Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Improved Push lists a distance, change the distance the creature is pushed on a success to that distance.
370 hit points.
Level 19.
AC 42.
Speed 35 ft., burrow 25 ft., climb 25 ft., swim 35 ft.
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