Tidal Master

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary (Second Edition).

The Tidal Master is a Level 9 creature, with Armor Class 28 and 155 hit points. A massive, sentient surge of seawater that commands the currents to trap and drown its prey.

Tidal Master, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Water-Bound. When not touching water, the tidal master is Slowed 1 and can't use reactions. Vortex (aura, water). 40 feet. Water in the area that is in the same body of water as the tidal master is difficult terrain for Swimming creatures that don't have the water trait. Drench (1 action) (abjuration, primal, water). The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier).

Common Questions

How much HP does a Tidal Master have?

155 hit points.

What level is a Tidal Master?

Level 9.

What is a Tidal Master's Armor Class?

AC 28.

How fast can a Tidal Master move?

Speed 30 ft., swim 80 ft.

Use Tidal Master at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Tidal Master into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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