The Tidal Master is a Level 9 creature, with Armor Class 28 and 155 hit points. A massive, sentient surge of seawater that commands the currents to trap and drown its prey.
Stat Block
Size: Large
Type: elemental
Level: 9
Armor Class: 28
Hit Points: 155
Speed: 30 ft., swim 80 ft.
STR: 5
DEX: 5
CON: 5
INT: -1
WIS: 3
CHA: 0
Fortitude Save: +18
Reflex Save: +21
Will Save: +15
Perception: +18
Senses: darkvision
Skills: Athletics +20, Stealth +19
Traits: aquatic, elemental, water
Immunities: bleed, poison, paralyzed, sleep
Resistances: fire 10
Abilities & Attacks
- **Water-Bound** When not touching water, the living waterfall is slowed 1 and can't use reactions.
- **Vortex** (aura, water) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don't have the water trait.
- **Drench** (abjuration, primal, water) The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier).
Common Questions
How much HP does a Tidal Master have?
155 hit points.
What level is a Tidal Master?
Level 9.
What is a Tidal Master's Armor Class?
AC 28.
How fast can a Tidal Master move?
Speed 30 ft., swim 80 ft.
Use Tidal Master at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.