Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary (Second Edition).
The Tidal Master is a Level 9 creature, with Armor Class 28 and 155 hit points. A massive, sentient surge of seawater that commands the currents to trap and drown its prey.
Stat Block
Edition: Legacy
Size: Large
Type: elemental
Level: 9
Armor Class: 28
Hit Points: 155
Speed: 30 ft., swim 80 ft.
STR: 5
DEX: 5
CON: 5
INT: -1
WIS: 3
CHA: 0
Fortitude Save: +18
Reflex Save: +21
Will Save: +15
Perception: +18
Senses: darkvision
Skills: Athletics +20, Stealth +19
Traits: aquatic, elemental, water
Immunities: bleed, poison, paralyzed, sleep
Resistances: fire 10
Abilities & Attacks
Water-Bound. When not touching water, the tidal master is Slowed 1 and can't use reactions.
Vortex (aura, water). 40 feet. Water in the area that is in the same body of water as the tidal master is difficult terrain for Swimming creatures that don't have the water trait.
Drench (1 action) (abjuration, primal, water). The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier).
Common Questions
How much HP does a Tidal Master have?
155 hit points.
What level is a Tidal Master?
Level 9.
What is a Tidal Master's Armor Class?
AC 28.
How fast can a Tidal Master move?
Speed 30 ft., swim 80 ft.
Use Tidal Master at your table
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License
Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.
The creature description and artwork are ZapGM Product Identity.
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