The Triumph Siktempora is a Level 14 creature, with Armor Class 35 and 190 hit points. A triumph siktempora is a metaphysical personification of glorious victory that manifests from the Dimension of Time to enforce the purity of competition.
Stat Block
Size: Small
Type: siktempora
Level: 14
Armor Class: 35
Hit Points: 190
Speed: 60 ft.,
STR: 8
DEX: 4
CON: 5
INT: 4
WIS: 4
CHA: 5
Fortitude Save: +25
Reflex Save: +24
Will Save: +26
Perception: +24
Senses: darkvision
Skills: Acrobatics +24, Athletics +30, Diplomacy +23, Intimidation +27, Medicine +22, Performance +25, Dimension Of Time Lore +24
Traits: rare, siktempora, time
Immunities: poison, disease, emotion
Abilities & Attacks
- **Temporal Sense** A siktempora can always roll Dimension.
- **Cheaters Never Prosper** (aura, divination, occult) 50 feet. A creature within the aura who uses or benefits from an effect with the fortune trait must succeed at a 34 Will save or become slowed 1 for 1 round (slowed 2 on a critical failure).
- **Clinch Victory** **Trigger** A creature within the triumph siktempora's reach uses an action that would restore Hit Points The triumph siktempora makes a glorious fist Strike against the triggering creature. On a critical success, this Strike also disrupts the triggering action.
- **Uncanny Pounce** **Trigger** The misery siktempora rolls Dimension of Lore for initiative The misery siktempora Stride once and makes a claw Strike, in either order.
- **Vie for Victory** The triumph siktempora pushes themself beyond their limits to secure victory over a chosen foe. They choose one target they can see and reach with a single Stride action. They attempt to Demoralize that target, ignoring the typical limitations on distance and with no penalty for not sharing a language with the target. They then Stride and attempt one Athletics attack action (such as Grapple or Disarm) against the target.
- **Winning Smile** (emotion, enchantment, mental, occult) The triumph siktempora flashes their disarming grin at one creature within 15 feet. The target takes 10d8 mental damage (34 basic Will save). On a failure, the target's attacks against the triumph siktempora also become nonlethal until the end of the target's next turn.
Common Questions
How much HP does a Triumph Siktempora have?
190 hit points.
What level is a Triumph Siktempora?
Level 14.
What is a Triumph Siktempora's Armor Class?
AC 35.
How fast can a Triumph Siktempora move?
Speed 60 ft.,.
Use Triumph Siktempora at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.