Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Tupilaq is a Level 7 creature, with Armor Class 26 and 90 hit points. A tupilaq is a small, vengeful construct crafted from bone and sinew to hunt specific targets across land and sea.
Armor Class: 26 (22 when broken) Construct Armor (Hardness 8). Like normal objects, a tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a tupilaq is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 22. Carver's Curse. When a tupilaq is created, the curse imparted by its creator manifests in the form of a single 3rd-rank primal spell the tupilaq can cast three times per day. The particular spell is a reflection of the creator's wish for vengeance. By default, and for a found or summoned tupilaq, this spell is Fireball. Grab (1 action). Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
90 hit points.
Level 7.
AC 26.
Speed 40 ft., swim 40 ft.
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