Two-headed Troll

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Two-headed Troll is a Level 8 creature, with Armor Class 24 and 190 hit points. A two-headed troll is a mutated giant whose dual brains operate independently to unleash a relentless flurry of coordinated attacks.

Two-headed Troll, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Easily Misled. The two-headed troll takes a –4 circumstance penalty to their Perception DC against Deception checks. Independent Brains. Each of a two-headed troll's heads rolls their own initiative and has their own turn. Neither head can Delay. At the start of a head's turn, that head gets 2 actions and 1 reaction. Each brain controls one arm, but both can move the legs. Any ability or item that would sever a two-headed troll's head (such as a vorpal weapon) doesn't cause the two-headed troll to die if they still have their other head, but does cause them to lose the turns, actions, and reactions of the severed head. Mental effects that target a single creature affect only one of the troll's heads. Regeneration 20 (Deactivated by Electricity or Fire). This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4. Head Regrowth. A two-headed troll's regeneration can regrow a severed head. After regaining Hit Points from regeneration, the two-headed troll attempts a DC 10 flat check. On a success, a missing head is fully restored. If a two-headed troll loses their last remaining head, they die immediately. Reactive Strike (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Collaborative Chomp (2 actions). The troll makes a claw Strike and Grabs a single target. If both are successful, the other head can use their reaction to make a jaws Strike against that creature.

Common Questions

How much HP does a Two-headed Troll have?

190 hit points.

What level is a Two-headed Troll?

Level 8.

What is a Two-headed Troll's Armor Class?

AC 24.

How fast can a Two-headed Troll move?

Speed 30 ft.

Use Two-headed Troll at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Two-headed Troll into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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