Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Ugothol is a Level 4 creature, with Armor Class 21 and 60 hit points. An ugothol is a shapeshifting aberration that infiltrates societies to act as a spy and assassin.
Saving Throws: +2 status to all saves vs. auditory and visual Constant Spells. A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires. +2 Status to All Saves vs. Auditory and Visual Assume Form (concentrate, occult, polymorph). The ugothol spends 10 minutes reshaping its appearance to take on the shape of any Small or Medium humanoid. It gains a +4 circumstance bonus to Deception checks to pass as that creature. Blood Nourishment (1 action). The ugothol uses its three-pronged tongue to drink the blood of an adjacent Restrained or Unconscious creature. The creature gains Drained 1 Compression. When the ugothol successfully Squeezes, it moves through the tight space at full speed. Narrow confines are not difficult terrain for an ugothol. Revert Form (free action). Requirements The ugothol is in an assumed form. Effect The ugothol resumes its true form. Until the start of its next turn, it gains a +2 status bonus to attack rolls, damage rolls, saving throws, and skill checks. Sneak Attack. The ugothol deals 1d6 extra precision damage to Off-Guard creatures. Grab (1 action). Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
60 hit points.
Level 4.
AC 21.
Speed 25 ft.
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