Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Urdefhan Tormentor is a Level 5 creature, with Armor Class 21 and 75 hit points. The Urdefhan Tormentor is a transparent-skinned zealot of the deep underground that wields dark faith and sadistic cruelty.
Necrotic Decay (divine, void). When an urdefhan dies, their translucent flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 5d6 void damage to creatures in this area as their flesh curdles and rots (DC 21 basic Fortitude save). Void Healing. A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead. Stoke the Fervent (2 actions) (auditory, divine, emotion, mental). Frequency once per day. Effect The urdefhan lets out a battle cry, sending themself and their allies into a fanatical frenzy. The tormentor and each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a –1 status penalty to AC. Affected creatures must use at least one of their actions to Strike each round, if they're able (even if it means attacking an ally, object, or thin air). This lasts for 2d4 rounds. Wicked Bite (1 action). Requirements The urdefhan damaged a creature with a jaws Strike on their last action. Effect The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The target must succeed at a DC 22 Fortitude save or be affected by drain blood or drain vitality (the urdefhan's choice). If the jaws Strike was a critical hit, the creature is affected by both effects, using the same save result for both. - Drain Blood The urdefhan drinks some of the creature's blood. On a failed save, the creature is Drained 1 and the urdefhan regains 5 HP (or, on a critical failure, it's Drained 2 and the urdefhan regains 10 HP). - Drain Vitality The urdefhan draws out some of the creature's vital essence. The creature becomes Enfeebled 1 for 1 hour on a failed save (or Enfeebled 2 for 1 hour on a critical failure).
75 hit points.
Level 5.
AC 21.
Speed 25 ft.
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