Vampire Count

The Vampire Count is a Level 6 creature, with Armor Class 24 and 65 hit points. A Vampire Count is a sophisticated undead aristocrat who commands the shadows and dominates the weak-willed.

Vampire Count, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Children of the Night** (divine, enchantment, mental) - **Mist Escape** - **Change Shape** (concentrate, divine, polymorph, transmutation) Giant bat with fangs +15 for 1d8+9 piercing. - **Create Spawn** (divine, downtime, necromancy) - **Dominate** (divine, enchantment, incapacitation, mental, visual) 22 - **Drink Blood** (divine, necromancy) When Drinking Blood, the vampire regains 10 HP. - **Turn to Mist** (concentrate, divine, transmutation)

Common Questions

How much HP does a Vampire Count have?

65 hit points.

What level is a Vampire Count?

Level 6.

What is a Vampire Count's Armor Class?

AC 24.

How fast can a Vampire Count move?

Speed 25 ft., climb 25 ft.

Use Vampire Count at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Vampire Count into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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