The Vampire Count is a Level 6 creature, with Armor Class 24 and 65 hit points. A Vampire Count is a sophisticated undead aristocrat who commands the shadows and dominates the weak-willed.
Immunities: poison, death effects, disease, paralyze, sleep
Resistances: physical 7
Weaknesses: vampire weaknesses
Abilities & Attacks
- **Children of the Night** (divine, enchantment, mental)
- **Mist Escape**
- **Change Shape** (concentrate, divine, polymorph, transmutation) Giant bat with fangs +15 for 1d8+9 piercing.
- **Create Spawn** (divine, downtime, necromancy)
- **Dominate** (divine, enchantment, incapacitation, mental, visual) 22
- **Drink Blood** (divine, necromancy) When Drinking Blood, the vampire regains 10 HP.
- **Turn to Mist** (concentrate, divine, transmutation)
Common Questions
How much HP does a Vampire Count have?
65 hit points.
What level is a Vampire Count?
Level 6.
What is a Vampire Count's Armor Class?
AC 24.
How fast can a Vampire Count move?
Speed 25 ft., climb 25 ft.
Use Vampire Count at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.