Vampire Squid

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).

The Vampire Squid is a Level 0 creature, with Armor Class 16 and 15 hit points. The vampire squid is a small, deep-sea cephalopod that uses its bioluminescent mucus to disorient and sicken those who disturb it.

Vampire Squid, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Glowing Mucus (1 action). Frequency once per day; Requirements The vampire squid is in water; Effect The vampire squid ejects a cloud of bioluminescent mucus in a 15-foot cone. Non-squid creatures within the cloud must attempt a DC 16 Fortitude save or become sickened 1. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a DC 13 Fortitude save or become sickened 1.

Common Questions

How much HP does a Vampire Squid have?

15 hit points.

What level is a Vampire Squid?

Level 0.

What is a Vampire Squid's Armor Class?

AC 16.

How fast can a Vampire Squid move?

Speed swim 25 ft.

Use Vampire Squid at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Vampire Squid into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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