Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Viper is a Level -1 creature, with Armor Class 14 and 8 hit points. A tiny, venomous serpent that relies on ambush and its evasive Slink ability to avoid counterattacks.
Slink (reaction). Trigger A creature ends its movement adjacent to the viper or within the viper's space. Effect The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is less than 10 feet). It must end its movement in a location that isn't within 5 feet of a foe. This movement doesn't trigger reactions.
Viper Venom (poison). Saving Throw DC 16 Fortitude save. Maximum Duration 4 rounds. Stage 1 1d8 poison (1 round).
Common Questions
How much HP does a Viper have?
8 hit points.
What level is a Viper?
Level -1.
What is a Viper's Armor Class?
AC 14.
How fast can a Viper move?
Speed 20 ft., climb 20 ft., swim 20 ft.
Use Viper at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Viper into a ZapGM campaign and customize it further.
License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.