Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Viper Swarm is a Level 4 creature, with Armor Class 18 and 50 hit points. A viper swarm is a roiling mass of venomous serpents that overwhelms intruders through sheer volume and blinding toxic sprays.
Swarm Mind. This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.
Venom Spritz (2 actions). The vipers spray venom from their fangs in a defensive display. Each creature in a 10-foot cone is exposed to viper swarm venom but gains a +2 circumstance bonus to its initial saving throw against the poison.
Venomous Fangs (1 action). Each enemy in the swarm's space takes 2d8 piercing damage (DC 21 basic Reflex save). A creature that fails their save is also exposed to viper swarm venom.
Viper Swarm Venom (poison). Saving Throw DC 21 Fortitude save. Maximum Duration 6 rounds. Stage 1 1d4 poison damage (1 round). Stage 2 1d6 poison damage and Clumsy 1 (1 round). Stage 3 2d4 poison damage, Clumsy 2, and Enfeebled 1 (1 round)
Common Questions
How much HP does a Viper Swarm have?
50 hit points.
What level is a Viper Swarm?
Level 4.
What is a Viper Swarm's Armor Class?
AC 18.
How fast can a Viper Swarm move?
Speed 30 ft., climb 30 ft., swim 30 ft.
Use Viper Swarm at your table
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License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.