Wererat

The Wererat is a Level 2 creature, with Armor Class 19 and 45 hit points. A cunning lycanthrope that blends into urban shadows, shifting between human and rodent forms to stalk prey.

Wererat, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Rat Empathy** (divination, primal) The wererat can communicate with rodents. - **Nimble Dodge** **Trigger** The wererat is targeted with a melee or ranged attack by an attacker it can see. The wererat gains a +2 circumstance bonus to AC against the triggering attack. - **Change Shape** (concentrate, polymorph, primal, transmutation) Human with fist +10 for 1d4+2 bludgeoning, or Small rat with Speed 30 feet, climb 10 feet. - **Curse of the Werecreature** (curse, necromancy, primal) Saving Throw 18 Fortitude. - **Moon Frenzy** (polymorph, primal, transmutation) - **Sneak Attack** The wererat deals 1d6 extra precision damage to flat-footed creatures.

Common Questions

How much HP does a Wererat have?

45 hit points.

What level is a Wererat?

Level 2.

What is a Wererat's Armor Class?

AC 19.

How fast can a Wererat move?

Speed 25 ft.

Use Wererat at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Wererat into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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