The Wolverine is a Level 2 creature, with Armor Class 18 and 34 hit points. The wolverine is a tenacious, territorial carnivore known for its disproportionate strength and ferocity.
- **Pounce** The wolverine Stride and makes a Strike at the end of that movement. If the wolverine begins this action hidden, it remains hidden until after the attack.
- **Rend** (claw)
- **Wolverine Rage** (concentrate, emotion, mental) The wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first. While raging, the wolverine has AC 17, its jaws Strike deals 1d8+7 damage, and its claw Strike deals 1d6+7 damage. While raging, the wolverine can't use actions that have the concentrate trait, except for Seek.
After it's stopped raging, a wolverine can't use Wolverine Rage again for 1 minute.
Common Questions
How much HP does a Wolverine have?
34 hit points.
What level is a Wolverine?
Level 2.
What is a Wolverine's Armor Class?
AC 18.
How fast can a Wolverine move?
Speed 25 ft., climb 10 ft., burrow 10 ft.
Use Wolverine at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.