The Wraith is a Level 6 creature, with Armor Class 24 and 80 hit points. A wraith is a hateful, incorporeal spirit that exists only to extinguish the spark of life in others.
Immunities: poison, precision, death effects, disease, paralyzed, unconscious
Resistances: all 5
Abilities & Attacks
- **Lifesense** (divination, divine) Wraiths sense the vital essence of living and undead creatures within the listed range.
- **Sunlight Powerlessness** A wraith caught in sunlight is stunned 2 and clumsy 2.
- **Attack of Opportunity**
- **Drain Life** (divine, necromancy) When the wraith damages a living creature with its spectral hand Strike, the wraith gains 5 temporary Hit Points and the creature must succeed at a 23 Fortitude save or become drained 1. Further damage dealt by the wraith increases the amount of drain by 1 on a failed save to a maximum of drained 4.
- **Wraith Spawn** (divine, necromancy) A living humanoid slain by a wraith's spectral hand Strike rises as a wraith spawn after 1d4 rounds. This wraith spawn is under the command of the wraith that killed it. It doesn't have drain life or wraith spawn and becomes clumsy 2 for as long as it is a wraith spawn. If the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free will, gains Wraith Spawn, and is no longer clumsy.
Common Questions
How much HP does a Wraith have?
80 hit points.
What level is a Wraith?
Level 6.
What is a Wraith's Armor Class?
AC 24.
How fast can a Wraith move?
Speed fly 40 ft.
Use Wraith at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.