Wyvern

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Wyvern is a Level 6 creature, with Armor Class 24 and 95 hit points. The wyvern is a swift, venomous dragon kin that hunts from the skies with predatory efficiency.

Wyvern, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Reactive Strike (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Savage (reaction). Trigger A creature Grabbed or Restrained by the wyvern critically fails a skill check to Escape. Effect The wyvern makes a stinger Strike against the triggering creature. Powerful Dive (2 actions) (move). The wyvern Flies up to their fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If they end the movement within melee reach of at least one enemy their size or smaller, they can make a claw Strike against that enemy. If the claw hits, as a free action, the wyvern can either automatically Grab the target or knock it Prone. Punishing Momentum (1 action). Requirements The wyvern Grabbed a creature this turn using Powerful Dive. Effect The wyvern can Fly at half Speed while holding the creature in their claws, carrying that creature along with them and dropping it at the end of their movement. Alternatively, the wyvern can Strike the creature with their stinger with a +2 circumstance bonus. Wyvern Venom (poison). Saving Throw DC 22 Fortitude save. Maximum Duration 6 rounds. Stage 1 2d6 poison damage (1 round). Stage 2 3d6 poison damage (1 round). Stage 3 4d6 poison damage (1 round) Grab (1 action). Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Common Questions

How much HP does a Wyvern have?

95 hit points.

What level is a Wyvern?

Level 6.

What is a Wyvern's Armor Class?

AC 24.

How fast can a Wyvern move?

Speed 20 ft., fly 60 ft.

Use Wyvern at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Wyvern into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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