Wyvern

The Wyvern is a Level 6 creature, with Armor Class 24 and 95 hit points. The wyvern is a swift, venomous dragon kin that hunts from the skies with predatory efficiency.

Wyvern, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Attack of Opportunity** - **Savage** **Trigger** A creature grabbed by the wyvern critically fails a skill check to Escape. The wyvern makes a stinger Strike against the triggering creature. - **Powerful Dive** (move) The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw Strike against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it prone. - **Punishing Momentum** **Requirements** The wyvern grabbed a creature this turn using Powerful Dive. The wyvern can Fly at half Speed while holding the creature in its claws, carrying that creature along with it and dropping it at the end of its movement. Alternatively, the wyvern can Strike the creature with its stinger with a +2 circumstance bonus. - **Wyvern Venom** (poison)

Common Questions

How much HP does a Wyvern have?

95 hit points.

What level is a Wyvern?

Level 6.

What is a Wyvern's Armor Class?

AC 24.

How fast can a Wyvern move?

Speed 20 ft., fly 60 ft.

Use Wyvern at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Wyvern into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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