Xulgath Skulker

The Xulgath Skulker is a Level 2 creature, with Armor Class 19 and 28 hit points. Xulgath skulkers are reptilian subterranean assassins that specialize in ambush and silent infiltration.

Xulgath Skulker, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Stench** (aura, olfactory) 30 feet. A creature that enters the area must attempt a 16 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute. - **Stench Suppression** A xulgath skulker can suppress its stench aura as a free action to better hide its presence. The skulker can resume its stench aura as a free action. - **Hidden Movement** If a xulgath skulker starts its turn undetected by a creature or merely hidden from it, that creature is flat-footed against the skulker's attacks until the end of the skulker's turn. - **Sneak Attack** A xulgath skulker deals an additional 1d6 precision damage to flat-footed creatures.

Common Questions

How much HP does a Xulgath Skulker have?

28 hit points.

What level is a Xulgath Skulker?

Level 2.

What is a Xulgath Skulker's Armor Class?

AC 19.

How fast can a Xulgath Skulker move?

Speed 25 ft.

Use Xulgath Skulker at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Xulgath Skulker into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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