Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Zephyr Hawk is a Level 3 creature, with Armor Class 18 and 36 hit points. A zephyr hawk is a living gale of predatory intent that hunts along high-altitude ridges and planar rifts.
Stat Block
Edition: Pathfinder Remaster
Size: Small
Type: elemental
Level: 3
Armor Class: 18
Hit Points: 36
Speed: fly 50 ft.
STR: 2
DEX: 4
CON: 1
INT: -4
WIS: 0
CHA: 0
Fortitude Save: +6
Reflex Save: +13
Will Save: +7
Perception: +7
Senses: darkvision
Skills: Acrobatics +13, Stealth +11
Traits: air, elemental
Immunities: bleed, paralyzed, poison, sleep
Abilities & Attacks
Circling Attack (2 actions). The zephyr hawk Flies up to half its Speed, makes two wing Strikes, then Flies up to half its Speed again to return to its original location. The second half of this movement doesn't trigger reactions. Both attacks count toward the zephyr hawk's multiple attack penalty, but the penalty doesn't increase until after it makes both attacks.
Common Questions
How much HP does a Zephyr Hawk have?
36 hit points.
What level is a Zephyr Hawk?
Level 3.
What is a Zephyr Hawk's Armor Class?
AC 18.
How fast can a Zephyr Hawk move?
Speed fly 50 ft.
Use Zephyr Hawk at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Zephyr Hawk into a ZapGM campaign and customize it further.
License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.