Zombie Hulk

The Zombie Hulk is a Level 6 creature, with Armor Class 21 and 160 hit points. A massive, stitched-together engine of destruction, the zombie hulk serves as a living siege engine for necromantic armies.

Zombie Hulk, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Slow** A zombie is permanently slowed 1 and can't use reactions. - **Corpse Throwing** A zombie hulk can throw corpses at foes. While any Medium dead body will do, they sometimes throw zombie shambler, who take just as much damage from being thrown as the target they hit. A thrown shambler lands prone, but if it's not destroyed, it can rise and use other actions normally. - **Wide Swing** The zombie hulk makes a hunk of meat Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within the Strike's reach. This attack counts as two attacks for the zombie hulk's multiple attack penalty.

Common Questions

How much HP does a Zombie Hulk have?

160 hit points.

What level is a Zombie Hulk?

Level 6.

What is a Zombie Hulk's Armor Class?

AC 21.

How fast can a Zombie Hulk move?

Speed 25 ft.

Use Zombie Hulk at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Zombie Hulk into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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