Zyss Serpentfolk

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Zyss Serpentfolk is a Level 2 creature, with Armor Class 18 and 25 hit points. The Zyss serpentfolk is a cunning, ophidian humanoid that relies on its superior intellect and natural agility to dominate its environment.

Zyss Serpentfolk, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Saving Throws: +4 status to will saves vs. mental, +1 status to all saves vs. magic; Will ; +1 status to all saves vs. magic Telepathy 100 feet (aura, magical, mental). A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would. +1 Status to All Saves vs. Magic +4 Status to Will Saves vs. Mental Thin of Blood. Zyss serpentfolk recover slowly from injuries. When they take physical damage from a critical hit, they gain 1d4 persistent bleed damage. They take a –2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions. Serpentfolk Venom (poison). Saving Throw DC 16 Fortitude save. Maximum Duration 6 rounds. Stage 1 1d4 poison damage and Enfeebled 1 (1 round). Stage 2 2d4 poison damage and enfeebled 1 (1 round)

Common Questions

How much HP does a Zyss Serpentfolk have?

25 hit points.

What level is a Zyss Serpentfolk?

Level 2.

What is a Zyss Serpentfolk's Armor Class?

AC 18.

How fast can a Zyss Serpentfolk move?

Speed 25 ft.

Use Zyss Serpentfolk at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Zyss Serpentfolk into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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